![]() Make no mistake, this is not a fun game by any stretch of the imagination. ![]() ![]() But there's so much more to it than that - a situation where you are constantly walking backwards at max speed while the camera bugs out and C-Right has overwritten your bombs with Farore's Wind isn't just possible, it's practically business as usual. Those of you familiar with Super Mario 64: Chaos Edition will be right at home, but for the rest of us, the short version is that it randomly turns assorted codes on and off. Sure, the plot beats are the same and the dungeons are all there, but your childhood memories won't help you here. It's been played blind, blind folded, straight, romhacked (by Nintendo, no less!), and shattered to pieces by speedrunners. ![]() It literally wrote the rulebook on how Zelda works in three dimensions, and is arguably second only to Mario 64 in terms a successful jump from 2D to 3D. Considered by many to be the quintessential Zelda (if not the best one, or even the best game ever made), Nintendo has spent the better part of a decade and a half trying to get out from under its shadow. Ocarina of Time doesn't need much introduction, as a game. Any mentions of spoiler warnings and such are related to that and can be safely ignored.) ![]() (Note: This LP was originally part of Faerie Fortune's Blind LP of Ocarina of Time. ![]()
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